XNA News
Simply Game Development: Xna Platformer Update
by
Jeff Lamoureux (Simply Game Development) at
2/5/2012 9:36:00 AM
I've been able to add in some decent player physics, modeled after the Platformer Starter Kit on the Xna website. I've also spent most of my time on the editor lately, getting it up to speed with my engine and designing it in such ...
[XNA] Having issues switching two assets positions - GameDev.net
by
unknown (GameDev.net Forums RSS) at
2/5/2012 9:18:29 AM
So im creating a "Falling Sand Game" but have run into an issue. What ive done is I have a grid containing one element per pixel and its 800x...
Unreasonable frame times in XNA - GameDev.net
by
unknown (GameDev.net Forums RSS) at
2/4/2012 9:45:26 PM
So I figured I'd look into XNA/C# to widen my horizon. Now everything went smoothly until I changed the resolution of my Program. At the time I w...
[XNA] Custom Vector, Matrix, etc classes in XNA - A dilemma ...
by
unknown (GameDev.net Forums RSS) at
2/4/2012 9:05:46 PM
I'm having trouble deciding how to solve a tricky situation, and I'm hoping for some input. Perhaps I'm missing something. My situation...
XNA or SFML and OpenGL ? - GameDev.net
by
unknown (GameDev.net Forums RSS) at
2/4/2012 8:40:39 PM
Hey guys I worked with OpenGL and SFML and C++, and they are very good API/Library/Language. In OpenGL I had to write my own OBJ loader and Camera c...
Miner Style « The XNA Roundup
by
Noah Murphy (The XNA Roundup) at
2/4/2012 6:44:26 PM
Miner Style. Developer: Edelica Computer Entertainment Cost: 1 dollar. The top four selling games as of this writing are: CastleMiner z, Total Miner, CastleMiner and Fortresscraft, in that order. It is only natural for others for to ...
Key Elements Of The Wireless Spy Program « XNA Belgian User ...
by
Harry (XNA Belgian User Group) at
2/4/2012 3:51:56 PM
Technological innovation has occupied our lives so considerably, so about permit us to track as well as oversee another folks's blackberry for several objectives. Installing the blackberry spy software application on to the phone to be actually ...
High Pressure Cleaning And the most beneficial Strategies For ...
by
Harry (XNA Belgian User Group) at
2/4/2012 3:23:59 PM
Virtually every home provides pavers during the outdoor rooms, drives as well as other place that will require to often be landscaped. Yet, high pressure cleaning pavers may be a really hard task if you don't know the right techniques.
How To Find The Best Accredited Distance Learning « XNA Belgian ...
by
Harry (XNA Belgian User Group) at
2/4/2012 2:50:47 PM
Learn more about these online learning degree programs. With AIU Online's online learning schools accelerated education programs, you can learn the ability you need to succeed in modern day competitive work environment. The BA ...
Windows Phone 7 XNA Game Tutorial Ep 4 – Accelerometer ...
by
WP7 (WP7 Developer) at
2/4/2012 2:40:04 PM
MangoLander is the project we are using to learn about Windows Phone 7, XNA, and game programming in general. New episodes semi-regularly – SUBSCRIBE FOR UPDATES. Please like/comment/favorite! Best viewed in ...
Need Checkers game made in XNA
by
waqar_m1 (CodeCall Programming Forum) at
2/4/2012 7:26:49 AM
Do we have Checkers game made in XNA3.0 VS 2008 I need its code to understand it can anyone help me if we have please? Thanks in advance.
Individual a dental enhancements end up being unbelievable « XNA ...
by
Harry (XNA Belgian User Group) at
2/4/2012 2:08:38 AM
Around that this primary appointment, los angeles theft criminal lawyer would likely all the time relay to you will so what on earth you will truly want to actually go through. “Somebody truly want to actually shoot the item the situation to actually ...
Game programming in (SlimDX / XNA) - GameDev.net
by
unknown (GameDev.net Forums RSS) at
2/3/2012 11:41:37 PM
Hi I have been playing around with XNA for quite some time and although it is nice I decided I would give SlimDX a go for many reasons really. Sadly...
[XNA] XNA and Effect/BasicEffect - GameDev.net
by
unknown (gamedev.net Forums RSS) at
2/3/2012 1:07:14 AM
I think I don't understand correctly the concept of the Effect in XNA. I understand that it inform the graphic device on "how" to render...
XNA - Trapping the Mouse in Windowed Mode - GameDev.net
by
unknown (GameDev.net Forums RSS) at
2/2/2012 8:50:56 PM
I'm using XNA to make a game in which mouse movement controls the rotation of the camera. When running in windowed mode, I wanted to ensure that...
[XNA] Need Help With XNA - GameDev.net
by
unknown (GameDev.net Forums RSS) at
2/2/2012 10:17:49 AM
Hey all, I'm very new to programming and have decided to learn c# as my first language, I am currently working on a major project for my year 1...
xna or mogre - GameDev.net
by
unknown (GameDev.net Forums RSS) at
2/1/2012 12:12:10 AM
hey need your help, i am selecting an engine for create my games, i like two: xna and mogre, but both present advantage and disvantage: XNA is most...
Microsoft.Xna.Framework.Input.TouchLocation doesn't contain a ...
by
Kojin (Zune Boards) at
1/29/2012 10:26:41 PM
Microsoft.Xna.Framework.Input.TouchLocation doesn't contain a definition for Position Development Help.
[XNA Framework] Get Frames Per Second - C# | DaniWeb
by
lxXTaCoXxl (DaniWeb IT Discussion Community) at
1/25/2012 2:47:01 AM
C# @ DaniWeb - I haven't tested this yet but it should work. The implementation is fairly simple. I don't have my laptop so I can debug the code at the present time. This basically increments the frame count everytime the game ...
XNA Starter Kit Challenge One - XNA Challenges | Dream.In.Code
by
unknown (Featured Topics at Dream.In.Code) at
1/22/2012 7:28:07 PM
Here is a new challenge that the Game Programming and XNA Forum Leaders and team members have been discussing. We are providing a starter kit for the challenge. The catch is that there are errors in the starter kit and ...
XNA
by
unknown (Latest new pages on Computer Hope) at
1/12/2012 7:33:19 PM
XNA computer dictionary definition and information.
Happy New Year, Xbox LIVE Indie Games! - XNA Game Studio ...
by
XNA Game Studio Developer Education (XNA Game Studio Team Blog) at
1/4/2012 9:00:00 PM
XNA Game Studio Developer Education. 4 Jan 2012 12:00 PM. Comments 3. Welcome to 2012! We're eager to see what our developers have in store for Xbox LIVE Indie Games in the coming year and to kick things off we have an exciting ...
XNA IntermediateSerializer | Jason Mitchell
by
Jason (Jason Mitchell) at
4/6/2011 1:50:31 PM
I recently came across this great article by Shawn Hargreaves on using the XNA IntermediateSerializer for loading XML through the XNA content pipeline.
Setting Alpha Value for SpriteBatch.Draw in XNA 4 | Jason Mitchell
by
Jason (Jason Mitchell) at
3/13/2011 1:45:00 PM
A brief outline of the changes in rendering textures between XNA 3.1 and XNA 4.0 in order to set the transparency of the color.
Using XSI Mod Tool 7.5 with XNA 4.0 - Brain Dump - XNA UK User ...
by
VeraShackle (Brain Dump) at
10/17/2010 12:27:04 PM
Its been a little while since I posted, largely because I've been rather wrapped up in running the XBlig-UK meetings. Those of you following last month's demo of Mod Tool will already know that XNA 4.0 has 'broken' the ...
Feed generated with help of
Google Blogsearch.